Howard McWilliam
1) It creeps!
Author
Series
Ghost Detectors volume 1
Summary
Ten-year-old Malcolm and his best friend Dandy, armed with a ghost detector ordered from Beyond Belief magazine, make a late-night trip to a haunted house, despite the warnings of Malcolm's great-grandmother.
Author
Series
Ghost Detectors volume 2
Summary
While his great-grandmother seeks her deceased husband, ten-year-old Malcolm and his best friend Dandy have no trouble finding a ghost on which to test Malcolm's latest gadget--a ghost zapper.
4) Tell no one!
Author
Series
Ghost Detectors volume 3
Summary
Ten-year-olds Malcolm and Dandy think their ghost-hunting days are over when they start fifth grade with the toughest teacher in their school, but Malcolm's photographs for the yearbook reveal that the school is haunted.
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Series
Ghost Detectors volume 6
Summary
When Malcolm gets a school assignment to write a research report on a long-dead local hero who wrote a book about his adventure-packed life, he is shocked to meet the author's ghost, who reveals that he was a fake.
7) Draw!
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Series
Ghost Detectors volume 5
Summary
When forced on a camp-out with their fathers, ten-year-olds Malcolm and Dandy seek the smelly ghost of notorious outlaw Wild Willy Wallace, who is believed to haunt his old hideout at Lake Itchyburr.
8) I dare you!
Author
Series
Ghost Detectors volume 4
Summary
At the county fair, ten-year-olds Malcolm and Dandy face a real ghost in the Screaming Mansion, while at home, Malcolm's sister Cocoa's attempt to become Fair Queen has the family in turmoil.
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Summary
"What if you woke up one morning and you had sprouted a tail overnight? What If You Had An Animal Tail? -- the next imaginative book in the What If You Had series -- explores what would happen if you looked in the mirror and saw that you had an animal tail! From a peacock's showstopping tail to a scorpion's dangerous stinger, discover what it would be like if you had one of these special tails -- and find out why your own tailbone is just the right...
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Series
Ghost Detectors volume 11
Summary
When ghost hunters Malcolm and Dandy must get rid of a headless ghost in a horse stable, they consult Washington Irving's "The Legend Of Sleepy Hollow" for advice.
14) Curses!
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Series
Ghost Detectors volume 10
Summary
When the local museum hosts the exhibit for the mummy of Egyptian king, Tuturtikum, Malcolm and Dandy want to be the first in line. But they soon learn there is more to the mummy than just a wad of rotting rags. They've both become victims of the Tuturtikum curse! It seems the only way to zap the curse is to zap the ghost of Tuturtikum. But can the curse be lifted or will they be jinxed for life?
15) Pop!
Author
Series
Ghost Detectors volume 7
Summary
Malcolm and Dandy get new X-Specs that are supposed to have x-ray vision, but instead seem to hypnotize anyone who looks at them, which comes in handy when they battle some vicious candy they find mixed in with their Halloween treats.
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Series
Ghost Detectors volume 9
Summary
Mrs. Goolsby's class is on a field trip at the sugar factory when they discover the factory is haunted and Malcolm and Dandy decide to get rid of the ghost once and for all.
17) Honk!
Author
Series
Ghost Detectors volume 8
Summary
When Malcolm and Dandy discover one of the school buses is haunted, the two ghost hunters must steer the ghost away from his mission of revenge.
18) Rock & roll!
Author
Series
Ghost Detectors volume 15
Summary
When the ghost of a rock star interferes with a music concert that Dandy, Malcolm, and his sister Cocoa are attending, the ghost detectors are on the job--but this time the key to victory may be a video game.
19) Monsters!
Author
Series
Ghost Detectors volume 12
Summary
The local movie theater is hosting Horrorfest—two days of back-to-back monster movies. Malcolm and Dandy can't wait to see their favorite horror classics up on the big screen. But the spine-tingling chills continue even after the movies end. The Wolfman, The Fly, and King Kong have escaped their black and white films and are after Malcolm and Dandy! After much ducking and dodging, the boys discover that it's more than cinema magic. The secret lies...
20) Yo ho no!
Author
Series
Ghost Detectors volume 13
Summary
When Malcolm and Dandy set out to get a picture of a ghostly pirate ship, they find themselves reeled in by the pirates--and they have to agree to dig up the captain's buried treasure or they will never be allowed to leave.